Wednesday, January 25, 2012

Eleven11 Rig Second Pose

2nd pose I will have to rig will be this pose. I figured troublesome places would be the legs especially, and the arms.

And just as I expected the legs are difficult to rig. Problem is the have to crossover nicely and not have one part of the leg intersecting into the other leg. In order to do that shifting of the waist is also a necessary step in accomplishing this.

Another thing to take note was the feet. As it cannot be seen in being such a rigid and fixed style so thus the feet also has to bend, first inwards and then upwards so it looks as though it really is sitting down.

Right hand needs to be rigged so it looks as though it is holding the card itself, one thing I found a problem is that no matter how I try to move the arm I can't seem to make it stick close to the chest and distance is now far apart from each other.

Another thing I noticed was the legs were too thin, so I can't exactly make it look that exact as the picture as the hands were much smaller compared to this. So I tried my best and bend slightly the fingers so it can look as though it is resting on the person's lap.

Final pose of the rig. Looks similar enough. Still can't get rid of the arm problem though but I'll try to find a solution to it.

You can see the hands are clearly resting properly and naturally on the legs of the model.

Another thing I did necessary was to move the bottom so that it looks like it is touching the ground. So as to make the figure look balanced.

Sunday, January 22, 2012

Character Design

This person is called Alice. She possess the nickname "Girl with hair who kills" as her hair can be turned into weapons. Alice is an ordinary girl who lives currently in snow city (A city in the outskirts of Antartical) with her mother. She lives her life everyday happily fishing, playing in the snow, and building snowmans. She is sometimes shy around strangers and likes to play with her hair as it can be turned into weapons.
As time goes by, she longs to go and live in the city, yet she can't abandon her mum, and develops mixed feelings. If she goes into the city her dream will be fulfilled, however her mum would be sad. If she doesn't, although her mum won't feel sad but Alice herself will be miserable.

Whenever she is free, she sometimes goes fishing by herself. She is a very kind person by heart and always let's go the fishes she has caught back into the wild. She is always seen wearing her favorite sweater, which looks very plain with just some fur around the neck area.

Although she is kind and caring, she shows signs of shyness when around people she is unfamiliar with. Once she was tasked by her mum to give a present to a friend and poor Alice was so shy that in the end her mum went to deliver the present herself.

Sometimes when the weather is considerably sunny, she would always run around as a simple form of exercising. Her mum made her a special pair of boots which can double up as a small pair of skis as well.

She has not many complains about her food, however she is particular weak and doesn't like spicy food. Once she tried some chili and it made her cry.

She is somewhat proud of her ability to turn her hair into weapons. As such she can get too proud at some times and may cause trouble for herself. Once she tried chasing after some Seals and accidentally fell, even though she is wearing her custom boots.

Only times she uses her weapons is when she encounters dangerous animals (like Polar bears or some Carnivorous seals) or when she wants to break ice structures. Since small she was taught some basic skills of survival so her mum need not worry about her when Alice grows up.

She is a particularly curious girl and is always fascinated by anything small thing she sees, even like snowflakes, a different type of fish, or even different animals. Only thing she is not fascinated by are people, as she is shy towards them.

Till now she still prays that she can one day, go to the City and live there. Also she hopes that her mum can change her mind and accompany Alice to the City too.


The following is a dialogue between Alice and her mother discussing about Alice's future:
Alice: Mom, I am already 12 years old, soon I can go away from Antarctica and live in the City!
Mom: You sure about this Alice? This IS your birthplace after all...
Alice: Of course! *Smiles* I will be able to see new things!
Mom: Well, but Mummy won't be able to accompany you darling, I am not fit for travelling.
Alice: Why mom? *Anxious look*
Mom: Mummy is old and can't move so much, so if you're gonna go live in the city mummy can't accompany you I'm sorry.
Alice: Oh *Sad look*, but I-I.....
Mom: It's ok dear, just follow your own heart
Alice: *Very sad look*


I included 1 simple reference. It is a character called Akaza Akari, who starred in a show called: Yuru Yuri http://yuruyuri.wikia.com/wiki/Akari_Akaza

Both characters are similar as their hair are dubbed "Weapons" however Alice's weapons are real compared to Akari's ones are just make-believe. Another thing differentiating them apart is Alice has more confidence overall.


Friday, January 20, 2012

Spiderman 3

This is going to be the third and final pose for my spiderman rig. I figured most difficult points to rig would be the arms and legs as I encountered numerous problems with the other 2 and will try to solve them on my learning journey.

This is the famous spiderman hand gesture when he is ready to fire his webbing. Instead of just adjusting the ring and middle finger, I also adjusted the index and pinky as well. Reason being as one's hands and fingers cannot be so straight, when one finger is bent the other fingers will also bend as well, the brain tells the fingers to do that action too.

And I was right the arms still bend and sink into the torso, which is not good as if in the future I do this again I will be in trouble. I tried adjusting here and there but then the result is still the same. I figured the last solution would be to turn IKR to 0. So I did that instead.

To my delight it worked nicely and now if noticed the shoulder does not sink into the torso and is by its own now. I tried that to the legs also and it turn out nicely too.

Final pose for the rig. In my opinion this is the best out of my 3 rigs as it looks similar to the pose compared to the rest. I still have a little bit of trouble with the legs and will fix it shortly sometime later or tomorrow.

The left foot is a bit bent to another side but I'll adjust it later. 

Wednesday, January 18, 2012

Eleven11 Rig First Pose

We were tasked the do some poses for a rig available online called the "Eleven11 rig". The first pose will be to model the rig so it looks like the boy who is bouncing the basketball.

Some challenges included the adjustments of it's back. Unlike the spiderman rig, this rig has more parts of the body which are made adjustable (yellow rings around the torso of the model). Thus many factors now need to be considered as the body has to look naturally curved. Since the arms are now thinner, I expect I won't run into the same problem compared to the spiderman rig, whereby the arms are hidden inside of the rig's torso.

The picture given also has limitations, as the boy is only seen from it's back view, we can interpret what form of pose the right hand is. So I did something else and formed my own pose/form for my right hand. It just has to be hidden from sight when the model is viewed from the back.

I also took the initiative to model something to substitute the ball in the picture, so as to make sure how my model will look in contrast to the ball.

Another thing to take note would be the eyes, as the eyes need to be positioned at an area where it will be aligned with the ball so as to make it look natural. Also needs to make sure model is looking at ball only.

Body also needs to look leaned towards the right (in this case). This is also to make it look natural, as he is suppose to be bouncing the ball and naturally needs to lean to one side too.

Legs need to look bend but not too bend. Also the foot has to look natural also, left foot touching the ground and right foot slightly above the ground.

Overall the model does not necessarily has to look so dynamic as the picture showing is a boy and being a young boy, one won't expect him to be so strong and dynamic in his actions.

Final pose of it's back. Looks fine to me, not able to tell the similarities too clearly as the boy is wearing a much 'bulky' shirt while the model is wearing tight-fit clothing. 

Spiderman 2

This is going to be my next pose I am going to rig using the spiderman pose. I think the more difficult parts will be the arms, and legs. Torso seems ok to adjust, head too.

The hands were a bit difficult to adjust at first, as I needed to make it look realistic. So I adjusted the fingers one by one. Important part to take note is to make it look spreaded out also to make it look realistic.

Also, the thumb has to be adjusted to it does not look as though it exist as a separate part of the body from the hand. Fingers need to look clenched as spiderman is suppose to hold webbing in his hand thus it needs to look firm and solid.

I found a little difficulty in adjusting the legs and thighs as if noticed carefully at the right leg, part of the knee is sticking out too noticeably. Part of the right foot is also not supposed to visible also so that needs to be adjusted. Torso has to be bent downwards a little bit more and arms need to be in line as unlike the previous spiderman pose (The hanging down pose), he is holding the webbing with both hands at once so it needs to be aligned properly.




Perspective view for my completed pose. Not perfect but quite close to the original pose already in my opinion.

As seen above the hands are now aligned to each other properly. Doesn't need that much adjusting as I expected as I only adjusted the wrist and not the whole arm.

Another thing to note is that the arms is not intertwined with the legs as compared to the previous model where it sticks to the torso.

I adjusted the back of his chest, so he looks more slouch. As spiderman is suppose to be pulling the webbing and lifting his body into the sky, his back should look more bent, and arms more 'strained' in a way.

Side view, overall he looks horizontally fit, and legs look almost straight as well. Arms actually not so straight as it is bend a bit if not it will look unnatural.




I tried adjusting it again as I soon found out it wasn't that exact. Now I lowered the legs and it looks better now.

One thing I noticed is that no matter how much you adjusted the arms, it will still look as though it is inside the torso, which can't be help.

Spiderman

This exercise is to rig out this pose for a spiderman model given to us. The result of mine is below:
As you can see from my picture, basic shape is out but some parts of the legs were not properly posed. Thighs were too high and body stood out too much.

To better understand the fault, it can be seen in the side view, where clearly there is a problem with the thighs being too high. The neck is also too long as well and needs to be changed. Body and the back needs to be more curved as well. As compared to the example:
Hands also has to be extent higher and bottom also has to rise higher.




First I tried shifting the waist to a better position using the nurbs curve on the waist. Shifted front the thighs will extend behind while shifted behind the thighs will move front instead. Shifting high and down also changes the thigh position.

Second thing to change was the positions of the hands and arms. Supposing pose is right arms over left arm, while still maintaining sight of the hands clearly. Problem here is that if the arms are adjusted too far or close, the tend to intersect with the body so it will look as if the arms are in the body.

Third problem I encountered was the chest, as seen from the above picture, chest stands out too much and needs to be more 'bent' or small in a case but then if I do adjust it further down everything will become distorted again so I will take note of this case in the future if I ever do something like this again.




This is the final adjusted pose for my spiderman model, perspective view. Chest problem still there but at least not so bad compared to the previous models. Head is also tilted to one side according to the picture.

Side view. Legs were not so straight according to the x-axis of the model as it will look very unnatural. So I bend it down a little to make it look as though there is gravity acting upon it so it will look natural. Hands are also not straight to the point that it looks unnatural and strained.

Lastly the front view. I am pleased with the legs this time as they now look perfectly fine and according to the picture. Arms and hands also adjusted nicely although not perfectly. I did not add any webbing for him though.