Friday, February 3, 2012

Spiderman Animation - Waist

This is my animation I did for my Waist movement for the Spiderman Rig. Due to me having some knowledge of animation during my IN3D days, it was too difficult job for me to do. Only difference now is that there is this need to make the animation look very realistic. There has to be an anticipation, and also a proper closure to the animation so that it looks good. I managed to added my anticipation in the above animation, whereby he swings a bit to the left (Can be seen significantly) and then proceeds to swing to the right, and then settle down smoothly for a nice closure. I also did something else and went to animate the body and arms also.

This is the exact same animation as the above waist swinging motion except for the fact that I animated the head a bit, and more importantly the arms. I realized something while animating the arms as if I didn't shifted it correctly, during the course where the waist swings, the arms tend to dislocate and go through the chest area, which isn't suppose to happen. Even if I do animate the arms while it is high in the air, sometimes the right arm does tend to get bend in a very strange way which can be seen in my example above. I already tried my best not to make it look so ridiculous already.

It is regrettable that the video loading on blogger isn't so good so if one wishes to reply he or she can only reply once, this problem can be solved by just f5 or refresh the page.

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